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0.110b / 04-05-2026

average rating is 3.9 out of 5

Performance

average rating is 5 out of 5

Features

average rating is 4.5 out of 5

Super ZSNES

Accuracy

competition

Super ZSNES is a modern, from-scratch Super Nintendo emulator developed by the original ZSNES creators, built around a GPU-driven architecture rather than traditional CPU-focused emulation. It emphasizes enhanced visuals—such as high-resolution Mode 7 effects—alongside improved audio accuracy and a “Super Enhancement Engine” for per-game upgrades. While still in early development, it combines classic features like save states and rewind with experimental graphical and performance enhancements.

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Windows: Nothing Reported

Mac: Nothing Reported

Android: Nothing Reported

iOS: Nothing Reported

Most Recent Changes

--0.110b--

  • Fixed ESC key to clear input

  • S-DD1 emulation - other special chips are coming - we're working on a bunch right now, just that this one is ready right now.

  • Some Cycle consumption timing fixes

  • Various emulation fixes relating to SRAM writes and ROM mirroring. (Fixes MMX copy protections)

  • Added the ability to define custom paths to where you want to store your saves, .srm, .cht, and .bps files

  • Added the ability to disable the last save state

  • Added the ability to disable save history

  • Improvements to transparency processing

  • Multiple improvements to enhancement data based on feedback. We're still not there yet where we're happy with the quality of it, but we'll get there.

  • Added Patreon Supporters to the about box

  • [Android] Add DPad touch sensitivity (movement & distance sliders)

  • [Android] Fixed filename formatting in quick load

  • [Android] Added icon that was missing on certain devices

Next version, we'll be focusing on visual quality and improved enhancement engines, working to make it look a lot nicer than it is right now. We'll also be tackling the sprite priority issue that's plaguing a few games. Plus we'll be adding customizable GUI options such as being able to customize the colors and font.


Note: The PC version may trigger a false trojan warning in certain virus scanners. It's pretty common as emulators have a certain pattern in them that scanners find similar to how trojans sometimes work.



--0.10--

  • Far more accurate CPU and Audio cores than the original ZSNES

  • GPU-powered PPU core to allow for hi-res Mode 7 and special per-game enhancement features

  • Classic UI with falling snow, modernized with higher definition and improved UX

  • Fast forward, rewind, save states, auto save history, save bookmarks, cheat codes, quick load, and more

  • Super Enhancement Engine, where the ZSNES developers are enhancing the games one at a time

  • Super Enhancement Engine

  • Currently implemented with support for 7 popular games. Support for more games will keep increasing as this emulator is in development.

  • High Resolution - Not just an auto upscalar, but an internal drawing program is used to make sure that the higher resolution details can be manually drawn to look nice and crisp.

  • Texture/Normal Map - Adds some nice details to the backgrounds to give them a higher resolution look.

  • Overclock - Select games often filled with slowdown are overclocked.

  • Wide Screen (where available) - We enable widescreen whenever the game is internally coded to support partial or full widescreen.

  • Uncompressed Audio Replacement - We curate and pick uncompressed audio samples to replace original highly compressed audio samples.

  • 3D - Currently only supported on perspective-style Mode 7, replaces tiles with 3D height mapped data.

  • All enhancements can be individually disabled to suit your play style.


Show Previous Changes

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