2.5.9 / 10-02-2019
Mupen64Plus
Accuracy
Performance
Features
Mupen64Plus is an open-source, multi-platform, Qt and plugin-based Nintendo 64 emulator which includes four MIPS R4300 CPU emulators, dynamic recompilers for 32-bit x86 and 64-bit amd64 systems. The video plugins included are RiceVideo, Arachnoid, Glide64, Z64, and some even include Hi-resolution texture support. There also a cheat system with Gameshark code support, speed adjustment with smooth sound output and much more.
Rosalie's Mupen GUI
Rosalie's Mupen GUI is a free and open-source mupen64plus GUI written in C++. Check out here
Angrylion RDP Plus
This is a conservative fork of angrylion's RDP plugin that aims to improve performance and add new features while retaining the accuracy of the original plugin with multi-thead support and other benefits. Check out here
ALua ngrylion RDP Plus
This repository contains the latest source code for continued development with TAS support, and TASInput plugin. This version includes new Features such as AVISplit, Reset recording, WiiVC and Backwards Compatibility options all in one. Check out here
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Windows: Vista SP2+ (Visual Studio 2013 redistributable required)
Linux: Kernal 2.6.39.4+
Mac: 10.6.8 (Snow Leopard)+
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CPU: Dual-core 2.3 GHz+
RAM: 1 GB+
Most Recent Changes
--2.5.9--
Add ppc64le support
fix uninitialized variables
fix issue #627 - improve security by making stack segment not executable
Merge pull request #632 from djames1/master …
bump API version to 2.1.0 and modify input plugin attach logic to fix…
--2.5-7--
mupen64plus-core (2.5-7) unstable; urgency=medium
debian/control:
Upgraded to policy 4.5.0, no changes required
Allow build without (fake)root
Switch default Vcs-Git branch to debian/sid
Switch to debhelper compat 13
debian/copyright
- Update copyright years to 2020
- Use spaces to start continuation linesDrop duplicated fields from upstream/metadata
Update debian/watch for format 4
debian/patches:
- Add Fix-multiple-definition-errors.patch,
Fix FTBFS with GCC 10 (Closes: #966344)
--2.5-6--
debian/control:
Add Multi-Arch tags to packages without maintainer scripts and equal
common files
- Automatically select correct Vcs-Git branch
- Upgraded to policy 4.4.0, no changes required
- Switch to debhelper 12debian/rules
- Allow one to override pkg-config for crossbuildsdebian/copyright
- Update copyright years to 2019
-- Sven Eckelmann <email address hidden> Tue, 27 Aug 2019 23:20:30 +0200
--2.5-5--
debian/control
Change Vcs-Git to https://
- update to debhelper 10
- Move VCS-* to salsa.debian.orgChange debian URLs to https://
Sort debian control files with `wrap-and-sort -abst`
Upgraded to policy 4.2.1
- remove get-orig-source rule from debian/rulesdebian/copyright:
- Update copyright yearsdebian/rules
- Remove ddeb migration conflict against pre-stretch package
- Drop (now default) parameter --parallel for dchAdd debian/upstream/metadata
--2.5-4--
debian/rules:
- Build armhf for reproducible CI with NEON and GLES
--2.5-3--
debian/control, debian/rules:
Drop mupen64plus-core-dbg in favor of -dbgsym package
debian/patches:
- Add Fix-spelling-errors.patch, Fix spelling errorsUpdate copyright years in debian/copyright
--2.5-2--
debian/libmupen64plus2.symbols
move ConfigSetParameterHelp to the first official release version 2.5
debian/control
Change Vcs-Browser to new alioth CGit URL
Move Vcs URLs from collab-maint to pkg-games
Update upstream URLs
Set Maintainer to Debian Games Team
* debian/patches:Move patches to alternative DEP-3 format and manage them with gbp pq
- Add Use-pkg-config-to-find-GLESv2-library.patch, Use pkg-config to
find GLESv2 library
- Add Remove-unused-GLESv2-library.patch, Remove unused GLESv2 library
- Add Avoid-.text-relocations-in-PIC-shared-library.patch, Avoid .text
relocations in PIC shared library
- Add bugfix-gameshark-cheat-codes-which-modified-executab.patch,
fix gameshark cheat code which modify already recompiled code
- Add fix-joystick-mapped-Core-events-under-SDL2.patch, Fix
joystick-mapped Core events under SDL2
--2.5-1--
New Upstream Verion
Upload to unstable
Upgraded to policy 3.9.6, no changes required
debian/copyright:
- Update years
- Fix errors in paths to specific files
- Add new copyright informationdebian/patches:
- Remove upstream merged two_events_interrupt.patch
--2.0-7--
debian/rules
Use Largefile Support enabled C API
--2.0-6--
debian/control:
Add Build-Depends for libminizip-dev
--2.0-5--
debian/patches:
Add Origin information to patches
Cleanup patch counter_per_op.patch
Add format_eeprom.patch, A cleared EEPROM block has all bits to 1 and not 0
Add countperop_rominfo.patch, Allow to load CountPerOp info from mupen64plus.ini
Add countperop_romdb.patch, Add CountPerOp info to mupen64plus.ini
Add sdl2_no_surface.patch, Remove unused SDL2 surface in compat code
Add sdl2_destroywindow.patch, Close SDL2 window when quitting Video subsystem
Add interpreter_cmd_link_unconditionally.patch, Save link information in *AL(L) instructions unconditionally
Add cheat_multiconditions.patch, Allow multiple preconditions per cheat
Add mario64_levitate.patch, Use same precondition for all parts of the Mario64 Levitate cheat
Add self_reference_romdb.patch, Fix self-references in mupen64plus.ini
Add invalid_reference_romdb.patch, Fix incorrect md5 references in mupen64plus.ini.
Add countperop_hydrothunter.patch, Fix freezing of Hydro Thunder
Add complete_resolve_romdb.patch, Only resolve using complete rom database entries
Add nondefault_resolve_romdb.patch, Don't overwrite rom specific settings during resolve phase
Add cheatengine_workarounds.patch, Use normal cheat engine to run workaround cheats
Add zelda_workarounds_romdb.patch, Add Zelda OoT cheats to mupen64plus.ini
Add workarounds_romdb.patch, Parse cheats from from mupen64plus.ini
Add pilotwings_workarounds_romdb.patch, Add note about (broken) Pilotwing64 shadow fix
Add pokemon_snap_workarounds_romdb.patch, Add workaround to make Pokemon Snap controls working and images selectable
Add flashram_read_handing.patch, Add missing read mode check in flashram_command -> execute
Add duplicates_cheatdb.patch, Fix duplicate entries and broken formatting in cheat files.
Add whitelist_cheatdb.patch, Remove leading/trailing whitespace in some cheat strings.
Add nfl_duplicates_cheatdb.patch, Remove duplicate cheatfile entry (NFL Quarterback Club 2000).
Add turok2_duplicates_cheatdb.patch, Remove duplicate cheatfile entry (Turok 2 - Seeds of Evil (FGD)).
debian/watch:
- Change upstream check from bitbucket to githubdebian/copyright:
- Change upstream source to githubdebian/get-orig-source.sh
- Change upstream repository to github
- Change SCM from Mercurial to GitUpdate copyright years in debian/copyright
Move keyring for signature verification to new debian/upstream/
--2.0-4--
Fix version number of the unicode FTBFS bug in the changelog
Upgraded to policy 3.9.5, no changes required
debian/patches:
- Add oot_subscreen_delay_fix.patch, Add Missing Subscreen Delay Fix for
Ocarina of Time
- Add counter_per_op.patch, Allow to overwrite the cycles per instruction
- Add two_events_interrupt.patch, Don't insert a second interrupt event
from same type
- Add delay_si.patch, Allow to disable interrupt delay after DMA SI
read/write
- Add config_currentstateslot.patch, Use correct config parameter string
(CurrentSaveSlot->CurrentStateSlot)
- Add obsolete_variable.patch, Remove obsolete variable; caused crashes
in PD/Goldeneye in Android Ed.
--2.0-3--
debian/patches:
- Add sdl2_no_unicode.patch, Remove SDL unicode keycode compat code
(Closes: #720157)
--2.0-2--
debian/patches:
- Add n64_cic_nus_6105_reset.patch, Reset PIF_RAMb 46,47 after the
n64_cic_nus_6105 challenge
- Add sdl2_select_saveslot.patch, Fix saveslot selection for SDL2
(Closes: #717801)
--2.0-1--
New Upstream Version
Upload to unstable
debian/patches:
- Add multiple_main.patch, Fix multiple definitions of main in same namespace
- Remove dejavu-font.patch, Don't use Dejavu fonts because upstream uses other font
- Add bitstream-font.patch, Use font from ttf-bitstream-vera instead of installing own copy with libmupen64plus2
- Remove upstream merged country_code_bits.patch,
sdl2_joystick_events.patch, sdl2_keyrepeat.patch and sdl2_resize.patchdebian/control:
- Build-Depend on debhelper 9.20130604 for support of parameters when detecting targets in dh_auto_*
- Replace dependency to ttf-dejavu-core with ttf-bitstream-veradebian/rules:
- Work around new debhelper 9.20130624 dh_auto_{clean,test} behavior
which is causing a FTBFS by adding an explicit
override_dh_auto_{clean,test} ruledebian/watch:
- Verify new upstream versions using GPG key 954F81B094AA5BB226F5
--2.0--
Fixes for various games (DK64, Zelda, Blast Corps)
add Ari64's dynamic recompiler for x86 (32-bit) and ARMimproved PJ64 savestate loading
support video window resizing (with help from video plugin and front-end application)
Auto-detect savestate type (Mupen64Plus or PJ64) when loading from a slot
many various code cleanups in core from casualjames
support to build against SDL2
debugger code cleanup
Project files for Visual Studio 2012
Makefile changesadd support for PowerPC and MinGW32 builds
add cross-compiling support to build Win32 executables (MXE) under Linux
--1.99.5--
New feature: support for N64 internal real-time clock
use X-Scale's PIF-CIC algorithm instead of the hard-coded challenge-response pairs
New config parameter for path to save SRAM/EEPROM/MPK files, so they can be separated from emulator snapshots
updated core for new Mupen64plus 2.0 API versioning scheme
split core configuration data into 2 sections: Core and CoreEvents. Added version numbers and upgrade handling to both
Accurately emulate the RSP DMA operation (from Bobby Smiles)
bugfix: #290 - OnScreenDisplay text is sometimes captured in screenshots
bugfix: when the front-end specifies an override for the configuration directory, always use this path, so that we don't load the config from there and then save it back to the default user path
bugfix: #468 - On-screen-display problem under OSX
bugfix: Use option SaveStatePath from config file
bugfix: don't call SDL_Quit() until the core library is being unloaded. fixes some front-end use cases
bugfix: #410 - segfault in dma_pi_write()-->strlen() if /home/username/.local/share/mupen64plus/ owned by root
bugfix: for Interpreter cores, use proper math functions for ceil/floor/round/trunc instead of x87 rounding modes
many makefile fixes and improvements
--1.99.4--
Added some type checking to ConfigGetParameter() function, and a new error type
Bugfix: avoid segfault in the video extension code if SDL initialization fails (because video plugin fails)
Added new CoreGetRomSettings() function for front-ends
Allow to run dynarec in hardware DEP protected windows
Allow core .cfg parser to accept strings without quotes around them
API change: use new ReadScreen2() video plugin function
New re-entrant R4300 disassembler, from tty68k/zzt32, a man who loves MIPS processors
makefile fixes and improvements, code cleanups
--1.99.3--
New feature: configuration function ConfigGetParameterType()
New feature: up to 1000 screenshots per ROM are allowed
New feature: support for Gameshark 3.3 patch codes
Bugfix: Use Dynarec by default when core supports it. If dynarec is selected but unavailable, fall back to cached interpreter
Bugfix: screenshot directory handling code used unix-specific path separators; now is platform-independent
Bugfix: #313 - 64-bit inline assembly code in r4300/x86_64/rjump.c needs to have underscores before the symbols names in OSX
Bugfix: old bug in the core - hang if a ROM without a 16kb EEPROM type is loaded after a ROM with a 16kb EEPROM type
Bugfix: rumble feature caused memory corruption
Bugfix: Problem with zilmar API: the plugin RomOpen() functions had no way of returning errors to the core, causing crashes
Replaced api documentation .tar.gz file with the mediawiki text
Build script improvements:new feature: m64p_update.sh script can take an input argument to update to a tag or revision
new feature: added bash script for building source packages of individual modules
Makefile improvements:dont run ldconfig on make install unless user is root
added OS type GNU/kFreeBSD
--1.99.2--
doc: added tarball of emuwiki api documentation from 2010-01-06 for backup purposes
clean-up: removed almost all of the ifdef WIN32 statements
bugfix: stop spamming console with "Core: couldn't open memory pack file '...' for reading" messages
bugfix: stop spamming console with "Core: couldn't open eeprom file '...' for reading" messages
new feature: MSVC8 project file for mupen64plus-core, refactored code for VC8 compatibility
Makefile improvements:throw error if OS/CPU not supported
use DESTDIR in install/uninstall paths
Allow user-specified CC/CXX/LD paths
makefile needs to install Core header files so that plugins can be built later
--1.99.1--
New 2.0 architecture advantages:
Simplified emulator Core, making it much more portable
Removed all GUI code from plugins, making them simpler and more portable
User interface development is not tied to Core emulator releases
All messages from core/plugins can be filtered and shown in GUI instead of only on console
Video Extension allows Front-end to override some video functions, ie to support embedded render window
Startup in Fullscreen mode, instead of always starting in windowed mode and switching to FS after few seconds
video resolution can be given via command-line parameter
all configuration options for core and plugins are in a single config file, can be configured with a single GUI
dummy plugins are automatically used if plugin loading fails for any reason
core and plugins all use the same conventions for where to put data/config files
Mupen64Plus core:
New feature: cheat code support
New feature: Keyboard shortcuts for Core commands are now user-configurable
New feature: can load/save PJ64 state files
Major code cleanup, refactored build system to separate source and object files
Removed many dependencies to simplify porting to other platforms
Moved all of the SDL event-related stuff into a new source file eventloop.c
Use XDG directory convention for file locations on Unix
bugfix: frame advance feature should advance every frame, instead of every vertical interrupt (every field)
bugfix: allow diagonal hat movements for core joystick commands
bugfix: modified SDL event loop joystick code so that gameshark button press is captured, and joystick commands that are level-triggered instead of edge-triggered (such as fast foward) can be accommodated
bugfix: fixed the outstanding SDL event issues by re-writing the code which handles the joystick-event-driven core commands. Now the axis-based commands use hysteresis and there is a single global event function for determining if the gameshark button is pressed
bugfix: OSD crash after pause-stop-start-pause of emulator
bugfix: Set video width and status, aiDacrate during savestate load
bugfix: in pure interpreter, Dont allow to override r0 register
bugfix #52: PJ64 load state patch from olejl77
bugfix #268: use aligned malloc and mprotect to set executable status for dynarec emitted code
bugfix #51: Floating Point Register data was not correctly converted when switching between 32-bit (MIPS-I) mode and 64-bit (MIPS III).
New code more closely emulates behavior of r4300 hardware. Fixes collision problems in Banjo-Tooiebugfix #272: rounding mode for x86 FPU not being set correctly in interpreter and pure interpreter cores
bugfix: many games need different ScreenUpdateSetting to work properly with Rice Video