3.5.0 / 04-03-2024
Gearboy
Accuracy
Performance
Features
Gearboy is an open-source Game Boy/Game Boy Color emulator written in C++. It's not the most accurate, but runs on iOS, Raspberry Pi, Mac, Windows, Linux and RetroArch.
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Windows: 32-bit & 64-bit (Microsoft Visual C++ Redistributable may be required)
Linux: nothing in particualr mentionned
Mac: nothing in particualr mentionned
Most Recent Changes
--3.50--
Native file dialogs
Drag and drop rom files to open
Debugger improvements
Custom folders for saves and savestates
Scaling improvements like fit to window size or fit to window height
Hide cursor when hovering output window or when main menu is disabled
Load symbol files from command line
Support for WLA symbol files
Improve input response time
Save screenshots
Support for WSL
Automatic builds in GitHub Actions
Several bug fixes
[libretro] Exit immediately if ROM is invalid or corrupt by @keithbowes in #161
[libretro] Fix cross-compiling with mingw by @keithbowes in #160
PS3/PSL1GHT Makefile update by @crystalct in #162
Fix compiler crash by @ethanaobrien in #164
--3.4.0--
All platforms
GBA mode.
Bootrom support.
Many performance improvements.
Several bug fixes.
Windows , Linux and Mac (desktop)
Fullscreen.
Multi-line cheat input to add multiple cheats in batch.
BSD support.
5 custom palettes.
Debugger: go-to address, double click in jumps, back, memory breakpoints.
RetroArch (libretro)
Apple TV
macOS ARM
OpenDingux
--3.3.0--
All platforms:Many performance improvements.
Several bug fixes.
Windows and Linux (standalone):Portable Mode. Create a file named
portable.ini
in the same directory as the application binary.
Windows (standalone):Added missing dependencies for building with VisualStudio.
RetroArch (libretro):Remove usage of obsolete Cell SDK in favor of the PSL1GHT SDK.
--3.2.0--
All platforms:Improved sprite accuracy in CGB mode.
Improved memory usage.
Minor bug fixes.
Libretro:Fixed crashes due to heavy usage of memory in low memory platforms.
--3.1.1--
Libretro:New parameter to select desired mapper.
Other platforms:Several bug fixes.
--3.1.0--
Windows, Linux, macOS and Raspberry Pi 4:
Full Debugger.Disassembler with breakpoints and debug symbols.
VRAM inspector, including BG, OAM, tiles and palettes.
Memory Editor.
IO viewer.
GBC color correction.
Open rom using cli argument.
All platforms:Load game pad mappings from file.
Several bug fixes.
--3.0.4--
Bump version to 3.0.4
--3.0.3--
Windows, Linux and macOS:Tweaking options for screen ghosting, fast forward and dot matrix effect.
Improved gamepad support and configuration.
Add backers into About window.
Raspberry Pi 4:Desktop app.
All platforms:Fix MBC1 Multicart.
Several bug fixes.
--3.0.2--
Windows, Linux and macOS:Fix font rendering in retina displays.
Dot matrix screen simulation.
Customizable emulation parameters.
Configurable screen scale and aspect ratio.
All platforms:Several bug fixes.
--3.0.1--
Windows, Linux and macOS:Fixed and issue remapping keyboard controls
--3.0.0--
Windows, Linux and macOS:Fully redesigned GUI using Dear ImGUI library (No more Qt 😅).
Fast Forward.
Game Genie and GameShark cheats support.
Predefined and custom palettes.
Screen ghosting.
Gamepad support.
Open Recent menu.
All platforms:Performance improvements.
Bug fixes.