
d7fcf90 / 19-09-2023
Avocado
Accuracy
Performance
Features
It's a modern experimental PlayStation 1 emulator which focuses on relatively modern hardware (2010+) and non-legacy OSes. Avocado is currently single-threaded, so single thread performance is what really matters since multi-core won't bring much benefit. Also, it currently requires OpenGL 3.2 but will be lifted once software rendering is supported.
Note: It requires a real console BIOS and has to be stored in the data/bios directory.
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Windows: 7+
MacOS: 10.13+
Linux: Nothing repoted
GPU: Graphics card supporting OpenGL 3.2+
CPU: SSE3 compatible (CPUs after 2004) x64 or x86 processor
Most Recent Changes
16.11.2021 - .vgs, .gme, .vmp memory card format support, load memory cards by drag&drop
28.06.2020 - .ecm format support
16.09.2019 - Save states
5.09.2019 - Vibration support
2.09.2019 - Anti-Modchip and LibCrypt protected games support
13.03.2019 - merged MDEC (video decoder) support
8.12.2018 - created Compatibility list webapp
19.11.2018 - added .chd file support
9.11.2018 - XA-ADPCM (streaming audio) and Red Book audio support - music should play in most games, SPU samples interpolation (sounds less harsh), Pitch modulation support (used by few games), refactored CDROM reading and cue parsing subsystems, various fixes, hardware (OpenGL) rendering
27.08.2018 - Support for digital controller, DualShock (without vibrations) and mouse. Two controllers are supported (no multitap for now)
19.08.2018 - Memory card support
11.08.2018 - Partial SPU implementation - sound working