Twenty years ago this week, Sega’s last console launched in North America, inaugurating a new generation of video game hardware and a new era of internet-connected consoles. The Dreamcast’s launch library was large, boasting an unprecedented 18 titles, including classics like SoulCalibur, Sonic Adventure, and NFL 2K. Consumer interest was strong: Sega sold close to a quarter of a million $199 units and generated almost $100 million in hardware and software sales on the Dreamcast’s debut date of 9/9/99, setting a Guinness World Record for most revenue generated in the entertainment industry in a span of 24 hours. Sega made it halfway to a million systems sold within two weeks and passed the million mark in November, easily outstripping the successful Sony PlayStation’s pace in 1995. In the fall of 1999, the affordably priced Dreamcast was the world’s fastest-selling, most powerful, and most innovative video game console.
It was also destined to be among the shortes