Breath of the Wild is a nearly perfect game, but why stop there? With the help of emulation, modders have been tinkering with it since launch. So far these changes have been mostly cosmetic, such as tweaking graphics settings or removing cel-shading, but a new set of tools could open up far more creative possibilities.
A modder known as HailToDodongo finally found a way to make a level editor for Breath of the Wild. Right now there are only two examples of this, both shown in the video above. There’s a re-creation of Bob-omb Battlefield from Super Mario 64, as well as a custom level for testing different geometry and game objects.
These examples show isolated levels, but this tool also allows changes to the entire overworld. This means that in the future, modders could create new towns, actual dungeons, or attempt to restore Hyrule to its pre-Calamity glory. The possibilities are nearly endless, and I can’t wait to see what the modding community can do to a game already as fun as Breath of the Wild.
by Edison Crux