1.4.0 / 08-01-2016
PCSX2 is an open-source emulator using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine through plugins to manage hardware states and PS2 system memory. It has been running for more than 10 years and can run over 2000 titles with many at full speed.
It's highly recommended to use development builds since last stable build is over 2 years old!
- It's a free custom frontend for PCSX2 which removes the tedious task of tinkering the settings for each game or creating complicated setups for each.
Windows: Vista SP2+ (32-bit or 64-bit)
Linux: GNU/Linux (32-bit or 64-bit)
Mac: Hasn't been updated in over 5 years
CPU: Intel Haswell (or AMD equivalent) @ 2.8GHz or better
GPU: DirectX 10+
Most Recent Changes!
Fix race-condition crash
Added Debug toggles into config file
Various Linux Fixes, Fix Disconnect on overloaded TCP connections (Call of Duty 3)
Remove Bridged mode for WinPcap
Improved Auto Adapter Selection
Fix handling of certain UDP Broadcast packets (Midnight Club 3)
Recommended PCSX2 version is 1.4.0 or newer
This plugin will use sockets instead of Tap or WinPcap, which will hopefully eliminate most configuration issues most users face when setting up
To connect using this plugin;
Copy the plugin file into the plugin directory in PCSX2
Launch PCSX2, Click Config>Plugins/BIOS Selector, on the window that appears click "Plugins"
Click the dropdown box next to DEV9 and select "CLR DEV9 Test", then click apply.
Click Ok on the plugin selection window.
Set "Auto" to IP/DNS/Gateway Settings in the PS2 Netconfig menus.
This plugin may be unstable, use at your own risk. Due to the nature of the way this plugin works, hosting LAN/local games may work.