3.04 / 23-03-2021



No$GBA is currently the fastest working GBA emulator, though not the most accurate on GBA and even less on DS. It supports multiplayer and is able to load multiple GBA/NDS ROM files for linking games.





Windows: Doesn't mention minimum

Also available on DOS

Most Recent Changes

  • web: released new gbatek version with separate htm pages per chapter

  • help engine: allows to export gbatek to multple chapter-name.htm pages

  • help engine: added search/prev/next functions, and goto prev/next chapter

  • help engine: save_as adds vgwort markers to htm pages (for usage stats)

  • debug: added simple ARM CPU tracelog function (in tty debugmsg window)

  • debug: added nds-wifi IE/IF interrupt enable/flags (in io map window)

  • nds-ir-help: cartridge infrared port SPI commands and memory map

  • nds-ir-help: activity meter IR commands and memory map

  • nds-ir-help: p-walter IR commands, memory map, LCD and Accel registers

  • nds-ir-help: component lists for infrared carts and pedometers

  • nds-ir-help: H8/386 exception vectors and SFRs, H8/300H registers and opcodes

  • nds-cart-help: SanDisk rom supports max 200h-byte blocks (padded with FFh)

  • dsi-i2c-help: added ACK/NACK notes (thanks lidnariq)

  • nds-wifi-help: much better specs for nintendo beacons (zone and download play)

  • nds-wifi-help: much better specs for ds download play transfer protocol

  • nds-wifi-help: added CMD/REPLY multiplay specs (thanks Arisotura)

  • nds-wifi-emu: multiplay cmd/reply transfers (semi-stable)

  • nds-wifi-emu: data frame rxhdr cmd/reply type, and txhdr reply status

  • nds-wifi-emu: data frame rxhdr bssid match flag (per from/to sta/ds)

  • nds-wifi-emu: rxfilter for da=mac, and broadcast with/without bssid=bssid

  • cmdline: added fullscreen mode commandline switch (see /? for all switches)

  • multimachine: mount_system (and init MAC address) now after init machine_id

  • multimachine: fixed vram-remapping on add machne (moved after chain_in arm7)

  • multimachine: fixed crash on non-existing sinline-dealloc on nds7 side

  • multimachine: fixed 2-player no$gba.ini dsi-detect crash (thanks Lorenzo)

Check Previous Changes