
2.1 / 16-02-2023
Flycast
Accuracy
Performance
Features
Flycast is a SEGA Dreamcast, NAOMI and AtomisWave emulator, forked from reicast, and made by flyinghead. It can emulate the standard Dreamcast controllers, Keyboard, Mouse, Light-Gun (with your mouse), Twin Sticks, and even the ASCII Mission Stick Emulating two expansion sockets per controller. Also has widescreen (Rendering outside of screen), texture upscaling, frame skipping dump textures and load custom textures. A Dreamcast BIOS file is optional, but NAOMI and Atomiswave BIOS files are required. It's also able to connect to Dreamcast Live fan servers.
Current game support are the following:
SEGA Dreamcast games (CHD, CDI, GDI, CUE) including games based on Windows CE
SEGA NAOMI games (.zip, .7z, .dat/.lst)
SEGA NAOMI GD-ROM games (.zip, .7z, .dat/.lst and .chd)
Sammy Atomiswave games (.zip, .7z)
Noteworthy forks
Flycast Dojo is derived from Reicast, with a focus on netplay features and replay.
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Windows: 64-bit only
Mac: Nothing mentioned
Linux: Nothing mentioned
GPU: Supports OpenGL 3.0 or Open GL ES 2.0.
--2.1--
Full framebuffer emulation (Densha de Go 2, homebrew)
Linux AppImage builds
Automatic crash reporting with Sentry
Broadcast arcade digital outputs (lights, force feedback) over the network
Android keyboard support
Various GDB fixes and improvements, CPU graphs, Profiler by @BigEvilCorporation in #832
Texture Upscaling for iOS by @vkedwardli in #805
And many, many, many bug fixes and performance improvements
--2.0--
Naomi 2 support
Card reader emulation (Initial D)
Better Naomi networking. Network support for club kart, initial D, king of route 66
Maximum Speed cabinet linking emulation
Auto configuration of Naomi EEPROM (region, cabinet type, free play, etc.)
Naomi widescreen cheats
macOS: breakpad support
Native Depth Interpolation - option fixes many rendering issues with AMD GPUs
--1.3--
GGPO netplay
UWP/Xbox support
New DirectX 11 renderer
New & improved input configuration, per-game inputs
Single-threaded mode
Lua bindings
VMU beep support
GameShark cheat codes
Vulkan support on macOS
Support for 120+ Hz monitors (Vulkan, DX9, DX11)
--1.2--
iOS, Nintendo Switch, Libretro core
iOS support
Nintendo Switch support
New Libretro core
DirectX 9: Support for VSync
Open GL: Support for high refresh rate monitors (120+ Hz)
Support for Windows CE games on 32-bit ARM platforms
Crash reporting system (breakpad)
--1.1--
DirectX9, RawInput and Apple Silicon
(windows) New DirectX9 renderer
(windows) RawInput driver for multiple lightguns, mice and keyboards
Savestate slots. Auto-load/save state at startup/exit
Separate dreamcast/arcade control mapping profiles
(macOS) Native Apple Silicon build. Better fast forward. VSync support.
(android) UI touch improvements
--1.0--
maple: better vmu I/O error handling