1.19.3 / 27-06-2020



Cemu is a closed source emulator which is considered to be in experimental state, yet it's able to play a handful of games quite smoothly. Please check compatibility list for more details.




  • GamePad input source override for cemu, including full motion sensing support (requires additional software, see the guide)

  • Adds code/data patching to your games at load-time, which you can activate and share the same way you do graphic packs!

  • Think of it like a pcsx2 plugin, implementing something not in the core

   Cemu Graphics Pack

  • Community Graphic Packs which is used to upscale and change your Wii U games


  • Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with the Cemu Emulator and System-Wide

Windows: 7+

Othe requirements:

OpenGL 4.1 minimum (4.6 is used, if available)
RAM: 4 GB minimum, 8 GB or more recommended
Microsoft Visual C++ 2017 X64 Redistributable

Most Recent Changes

  • general: Fixed an issue where launching RPX files without meta files would cause a crash

  • Vulkan: Added support for primitive LINE_STRIP_ADJACENCY (used by Tropical Freeze in level 3-6)

  • Vulkan: Properly emulate depth range (in vkCmdSetViewport)
           This fixes projectiles being rendered behind the stage in Super Smash Bros

  • Vulkan: Various minor optimizations

  • Vulkan/OpenGL: Tweaked algorithm for detection of texture invalidation
            This fixes an issue in Breath of the Wild where terrain textures could become corrupted