1.17.1 / 08-02-2020

Cemu

competition

Cemu is a closed source emulator which is considered to be in experimental state, yet it's able to play a handful of games quite smoothly. Please check compatibility list for more details.

 

Extensions:

   Cemuhook

  • GamePad input source override for cemu, including full motion sensing support (requires additional software, see the guide)

  • Adds code/data patching to your games at load-time, which you can activate and share the same way you do graphic packs!

  • Think of it like a pcsx2 plugin, implementing something not in the core


   Cemu Graphics Pack

  • Community Graphic Packs which is used to upscale and change your Wii U games

PerformancePerformance
AccuracyAccuracy
FeaturesFeatures

Windows: 7+

Othe requirements:

OpenGL 4.1 minimum (4.6 is used, if available)
RAM: 4 GB minimum, 8 GB or more recommended
Microsoft Visual C++ 2017 X64 Redistributable

Most Recent Changes!

general: Added stick visualization to input settings
general: Replaced vsync checkbox with a dropdown and added renderer-specific options

vulkan: Overhauled internal Vulkan object/resource management
       - Fixes crashes due to erroneously releasing textures that were still in use
       - Fixes some RAM/VRAM leaks
       - Generally lower VRAM usage since textures are released as soon as possible (previous solution enforced a 3 frame delay)

vulkan: Reloading graphic pack shaders should no longer cause a crash
vulkan: Added debug stats as an additional overlay option