1.18.0c / 03-04-2020

Cemu

competition

Cemu is a closed source emulator which is considered to be in experimental state, yet it's able to play a handful of games quite smoothly. Please check compatibility list for more details.

 

Extensions:

   Cemuhook

  • GamePad input source override for cemu, including full motion sensing support (requires additional software, see the guide)

  • Adds code/data patching to your games at load-time, which you can activate and share the same way you do graphic packs!

  • Think of it like a pcsx2 plugin, implementing something not in the core


   Cemu Graphics Pack

  • Community Graphic Packs which is used to upscale and change your Wii U games

PerformancePerformance
AccuracyAccuracy
FeaturesFeatures

Windows: 7+

Othe requirements:

OpenGL 4.1 minimum (4.6 is used, if available)
RAM: 4 GB minimum, 8 GB or more recommended
Microsoft Visual C++ 2017 X64 Redistributable

Most Recent Changes

general: Updated language files

CPU/JIT: Added proper icache invalidation and allow recompilation of dynamic code
        This improves performance in titles which use runtime code generation (e.g. VC64 or webkit based titles)

Vulkan: Added support for texture format A1_B5_G5_R5 (commonly used by VC64 titles)

OpenGL: Added support for LINE_LOOP primitive

coreinit: Fixed a potential deadlock which could occur after OSCancelThread() was called

input: Added native support for DSU client (Cemuhook motion provider protocol)
      Configurable as a separate input API in input settings       
input: Added motion support when Wiimotes are used as input API for GamePad
input: Added motion support when using DSU client for emulated Wiimotes

general: Added quick start assistant for new users
        Opens on first launch but can also be accessed via the help menu

debugger: Various smaller tweaks for better readability of disassembled instructions
debugger/patches: Added more PPC instructions to the assembler and disassembler (#288)
                 New: mulli, mullw, mulhw, mulhwu, divw, divwu, beqlr, bgtlr, bgelr, bltlr, blelr, bnelr
                 New simplified mnemonics: extlwi, extwri, slwi, srwi, clrlwi, clrrwi, sub

Vulkan: Fixed an issue where stencil clear could also unintentionally clear depth (fixes some issues caused by Nvidia driver 445.75)
Vulkan: Added alternative code path for when R4G4 textures are not supported (fixes crashes on Intel GPUs)