10.4 beta / 20-02-2021
Formally known as "HD Mode 7 mod, for bsnes", this is a fork of bsnes which adds HD video features such as HD Mode 7 (rendering the rotated or pseudo perspective backgrounds at higher resolutions), Widescreen Mode 7 (as well as widescreen for other backgrounds and sprites with significant limitations) and with much more to come!
Video Comparison link
Most Recent Changes
Fixed memory leak affecting every rendered frame (#70)
Widescreen sizes are now rounded to increments of 8 to avoid misalignments (#60)
Background color gradient smoothing now has a threshold to avoid blurring intended edges
Some release build system tweaks (partially from #57 by Margen67)
tweaked widescreen marker positions
Default latency of WaveOut (the default audio on Windows) has been reduced to 128 (#58)
Mac releases now target macOS 10.14 (Mojave) (#40)
Included settings file is no longer empty, but contains default input and hotkey settings
The Windows and Linux packages now include the Super Metroid widescreen patch by ocesse as well as some sample setting overrides (partially by @wojpawlik)
The core is back on the auto updater (by libretro team and community) (#56)
The core is now also available for some systems as part of releases
The "HD Windowing (experimental)" setting is now applied properly (#55)
The 4 "widescreen background" settings now allow specifying a line from which on up/downwards the background is widescreen as well as specifying cropping modes
"WideScreen Marker" setting can now be set via 'm'
"Mode 7 Perspective Correction" setting can now be set via 'P'
"Overclock CPU" setting can now be set via 'O'
Overrides are now properly removed when switching games and not accidentially saves in settings
The '%'-character can now be used in override files to switch to and from comments
Mac builds (standalone and libretro core) are now available on release, using a new build system (Thanks to Margen67) [#11]
Added a first simple version of per-ROM setting override files (see readme for details) [#7]
Fixed gamma formula and general color conversion and also changed default gamma value from 150 to 100 [#31]
"aspect correction" is now consistently disabled by default and also renamed to "pixel aspect correction" for clarity [#33]
Improved previous workaround for non-hires backgrounds in hires-scenes, e.g. Kirby's Dreamland 3 (keeping the improvements to pseudo transparency, but eliminating the new vertical combing that originally introduced) [#10]
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