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Fan Project Remasters ‘Resident Evil 3’ Via Machine Learning

While we wait for Capcom to announce a remaster of Resident Evil 3 (come on, you know it’ll happen), a group of fans have begun a little remaster of their own. Using uses machine learning, the Resident Evil 3 Seamless HD Project takes the original Gamecube version of RE3, and upscales the backgrounds in the game, along with upscaled menus with high-res character portraits, manually-edited text for legibility, updated effects and more.

The project also includes an optional upscale of the FMVs in the game that doubles the resolution of the cutscenes, though they still only run at their original 640×320.

Now, the downside to all of this (well, sort of) is that this makes use of an edited version of the Dolphin emulator (one of the best Gamecube emulators out there), as well as requiring you to have an ISO image file of the game. If you’re new to emulation, that might sound like a bunch of gobbledygook, but the website does offer a guide on how to set things up. You still need to grab an ISO image of the original game, however.

Also, as stated on the site, machine learning is not magic. There are literally thousands of textures in the game, and upscaling them all results in some seamless textures becoming not-so-seamless. That resulted in the team spending quite a long time to retouch the masks used for them, but some issues still remain. Still, until Capcom decides to give fans what they want again, this is probably one of the best ways to experience Resident Evil 3.

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