There are over 41,00 games in the database - Only Games with something reported will appear!
Castlevania
Gamebugs
The PRG 0 version sometimes freezes right before the Grim Reaper. (Fixed in PRG 1 and PAL)
1/0
Castlevania II: Simon's Quest
Gamebugs
Sometimes incorrect tiles are shown on the playfield.
1/0
Castlevania III: Dracula's Curse
Gamebugs
The DMC channel in music sometimes mutes...
When pressing the 'B' button at the exact time that Trevor falls off a block, you hear the whip sound, but Trevor doesn't attack.
1/0
Conan: The Mysteries of Time
Gamebugs
There are many bugs that may look like emulator glitches but aren't.
1/0
Corvette ZR-1 Challenge
Gamebugs
When the player progresses too quickly by boosting off of apples, the background loads fall behind and the scroll seam becomes visible.
1/0
Cyberball
Gamebugs
The scanline above the status bar and above text boxes looks wrong.
1/0
Double Dragon II: The Revenge
Gamebugs
"Garbage sprites" (sprite 0 (for sprite-0 hit) and sprite 1) can be seen in the lower right of the game screen.
Sprite 0 consists of tile $FF (a black tile with 2x2 non-background pixels (i.e. a tile with a 2x2 "dot" in it, visually similar to ? or ?)), and the priority bit set.
Sprite 1 consists of tile $FE (a tile consisting entirely of a single non-transparent colour, often palette entry $0F but varies per stage).The screen will sometimes shake vertically on heavy sprite usage.
1/0
Double Dragon III: The Sacred Stones
Gamebugs
The status bar may suddenly change colors: sometimes when scrolling vertically it shows incorrectly for a couple of frames.